Hands-on with Combiform

by Danny Kim   Video games are generally considered products of the digital realm. Sure, we as the players press buttons and fiddle with joysticks, but ultimately, all the action’s happening in the digital space. Even with motion-based control systems like the Kinect and the Wii, their physical motions are just means to achieving a […]

Read more
Q&A with the Father of Video Games – Ralph Baer

by Danny Kim We take game consoles for granted these days. Everyone and their granny owns an Xbox, PS3, or Wii these days, with install base numbers exceeding 140 million in the US alone. However, for consoles to even exist, someone had to invent them; someone had to think, “Hmm, wouldn’t it be awesome if […]

Read more
Backlog #2 – Q&A with Video Game Composer Garry Schyman

by Danny Kim Bioshock was released in the summer of 2007 to much critical acclaim. Reviewers praised the narrative and the world that Irrational Games had created, with the striking art-deco visual style and the intricately designed narrative coming together with brilliant writing and design to form a believable underwater dystopia. Its 2010 sequel, Bioshock […]

Read more