Hands-on with Nevermind

by Danny Kim (as originally posted on the now-defunct CelebritySC) Nevermind from Erin Reynolds on Vimeo Games are all about reaction and control. You react to what a game gives you in the digital space by consciously doing something in the physical space – for example, an enemy pops up and you pull the trigger on […]

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Backlog #2 – Q&A with Video Game Composer Garry Schyman

by Danny Kim Bioshock was released in the summer of 2007 to much critical acclaim. Reviewers praised the narrative and the world that Irrational Games had created, with the striking art-deco visual style and the intricately designed narrative coming together with brilliant writing and design to form a believable underwater dystopia. Its 2010 sequel, Bioshock […]

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